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Spore Sculptor Makes Creatures 3D
Posted by Sheila Franklin Categories: Electronic Arts, Simulation,
It’s not just your head that can become 3D. Now your Spore creatures can come alive (almost) with Spore Sculptor. You simply upload your image and they will make you a critter in its original color for $49.00. It’s best to have one that has two or more legs, and if the features or structures are too thin, chances are they will not work. The Spores are made to scale, so the larger the beast the larger the sculpture.
Read More | Spore Sculptor
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Mirror’s Edge Demo Comes To PS3, Xbox 360
Posted by Aaron Zollo Categories: Action, Downloadable Content, Electronic Arts, First Person Shooters, PlayStation 3, Xbox 360,
The new first person parkour/fps game, Mirror’s Edge, has just come out in demo form on the PS3 and Xbox 360. If you are not familiar with the concept, the game features a first person perspective of scaling buildings and obstacles, much like Prince of Persia, but with a little more realism in the storyline. You can download now on the Xbox Live Marketplace or PSN Store.
Dead Space Ultra Limited Edition to sell for $150
Posted by Andru Edwards Categories: Electronic Arts, PlayStation 3, Survival Horror, Xbox 360,
Okay, we know that the financial markets are extremely unstable at the moment, and coupling that with all the great games that are going to be making their way to stores this holiday, you probably don’t need any more reason to spend more on your gaming fix. This is why the Dead Space Ultra Limited Edition has us scratching our heads. Granted, it looks amazingly cool, but it is going to retail for $150. You might be considering what you might be getting in exhange for a bill-and-a-halg, so let us fill you in. This version of Dead Space will be available only to 1,000 people, as that is the number that are going to be produced. Aside from that, you get the game, some special packaging, bonus DVD content, lithograph art, “Downfall” DVD, a 160-page graphic novel, a 97-page art book, and an Ishimura crew patch. Yeah, it sounds amazing, but $150 amazing? You decide.
If you can’t live without it, you can pre-order Dead Space Ultra Limited Edition now at the EA Store online, as long as 1,000 others haven’t already beat you to it.
Dead Space Ultra Limited Edition
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Rock Band Disc Export Title Update Goes LIve
Posted by Alex Lifschitz Categories: Downloadable Content, Electronic Arts, Music, PlayStation 3, Xbox 360,
Rejoice, ye fans of backwards compatibility! Harmonix has just released the title update for Rock Band that will allow players to export the first game’s song list into Rock Band 2 at their leisure. 55 of the songs are slated to have the ability to transfer over (“Run To The Hills”, “Paranoid”, and “Enter Sandman” are exempt) - you just pay 5 semolians, follow the instructions, and the songs are then burned to your HDD as any other DLC song would. Plus, you can also delete individual songs, if there are some you didn’t particularly care for. Personally, after being forced to play “In Bloom” into eternity during the first game, I’ll take that as a very welcome addition.
Rock Band is slated to have over 500 songs available for download and play by the year’s end, which is relatively unprecedented. Where they’re going from Rock Band 2 is anybody’s guess, but there have been some rumblings about a music creation system in the works (though Guitar Hero: World 2 seems to have that base covered already).
EA and Maxis say Spore has gone gold!
Posted by Andru Edwards Categories: Adventure, E3, Electronic Arts, Nintendo DS, PC, Simulation,
So, you know that Spore game we have all been waiting for, for, like, ever? Well, according to EA and Maxis, Will Wright’s next gaming masterpiece is finally ready for prime time, as they have announce that the game has gone gold. What does that mean? To put it simply, it’s done. In the can. The game will hit store shelves on September 5 here in North America, as well as Asia Pacific. For those in Europe, September 7 is the date for you.
We know, this is a long ways away from Q4 2006, when the game was supposed to launch, but when it comes to Spore, we will take what we can get. If you need to see what the game is all about, check out the video above from E3 from the EA keynote. You will find Will Wright talking about Spore, and just how amazing the game will be.
For those of you on Nintendo DS, Spore Creatures is yours to be had on September 7.
Spore Goes Gold
EA Scrabble iPhone review
Posted by Andru Edwards Categories: Casual, Downloadable Content, Electronic Arts, Portable/Mobile, Puzzle, Reviews,
Last year, my interest in Scrabble was brought to life with the release of the Scrabulous Facebook application. It was a good time challenging Facebook friends to old-fashioned word battles, and destroying them all with my superior wordsmithing skills. Or not. If you wanna test me, feel free to challenge me on Facebook. So what’s the point? Well, the moment that I saw that EA had released a version of Scrabble for the iPhone and iPod touch, I had to grab it immediately. I mean, an official Scrabble game for the mobile device that I use more than any other? What’s not to love about that?
Well, we will tell you. Step on in for our full review of the Scrabble app for iPhone.
Click to continue reading EA Scrabble iPhone review
E3 2008: Live from the EA Media Briefing
Posted by Andru Edwards Categories: Action, Adventure, Casual, Corporate News, Downloadable Content, Electronic Arts, First Person Shooters, PlayStation 3, Portable/Mobile, Release Dates, Survival Horror, Wii, Xbox 360, Xbox Live Marketplace,
We are seated for the Electronic Arts E3 2008 Media Briefing. We start the conference off right, with a montage of a ton of upcoming EA titles, focusing on some new sports titles, upcoming Sims releases, and a bunch of casual games like Monopoly, Boogie, and Operation (aw yeah!) Of course, Spore is also featured here as well.
John Riccitiello hits the stage to talk about what EA has this afternoon to show us, and he says they won’t be doing PowerPoint, statistics, or sales figures. Instead, they are going to focus on the games, and we will be hearing from the people that make the games.
Rod Humble of The Sims Studio comes out to talk about The Sims. He announces Sim Animals. in this game you create groups of animals and their friends, habitat, etc. Some animals are friendly like deer and rabbits, while wolves and bears can stir up trouble. We then get a trailer. We get a baby cub bear interacting with a squirrel, and then a fox joins the fray. It seems that you basically control the game by using the world as your UI, you have a hand similar to Black and White. Will be exclusive to Wii and Nintendo DS in January 2009.
Click to continue reading E3 2008: Live from the EA Media Briefing
Portal Review: Non-linear puzzlement at its best
Posted by Sparky Categories: Electronic Arts, Internet, PC, Platformers, Puzzle, Reviews, Xbox 360,
Valve’s big new gaming pack, The Orange Box, includes a stunning new kind of puzzle game called Portal. Portal is a non-linear puzzle platformer featuring M.C. Escher-like bending of space, and some of the most unique gameplay to hit gaming market in a long time.
Portal features Black Mesa’s newest research competitor- Aperture Sciences - creators of the aperture gun, a device capable of creating space-bending portals between almost any two points in space. It’s hard to describe the gameplay in words so check out Valve’s Portal page and view the trailers to try and wrap your head around it. Click through for Playfeed’s full thoughts on this fresh new gaming experience.
Click to continue reading Portal Review: Non-linear puzzlement at its best
Mercenaries 2 Delayed Until 2008
Posted by Paul Hamilton Categories: Electronic Arts, PC, PlayStation 3, Release Dates, Xbox 360,
EA‘s upcoming open-world game Mercenaries 2: World in Flames is being pushed back until 2008, further relaxing the pressure on a still crowded holiday season for games. Speaking to developer Pandemic Studios President Josh Resnick, IGN coaxed out a few more details:
We’re adding nothing at this point. Our only goal is to make gamers proud that they own a copy of Mercenaries 2 by making the highest quality next-gen open-world experience the world has ever seen. If that sounds ambitious, then you should see how many cans of caffeine our programming guys have choked down during the past two years of development.
Resnick also complimented Rockstar and said that he wasn’t concerned about competing with Grand Theft Auto IV because, as he puts it, “We know gamers are bloodhounds when it comes to sniffing out a quality gameplay experience, and we’re hoping that scent leads them directly to Mercenaries 2.” He said they were using the extra time to focus on fixing bugs, tuning the physics and working on the mission structures.
The delay was initial rumored because retail outlets adjusted their release dates from late ‘07 to 2008, forcing Pandemic and EA to confirm the delay. Commenting on the leak, Resnick said, “Those dang sneaky retailers! You just can’t seem to keep a lid on something once they hear about it.”
Read More | IGN
Peter Moore Has Big Plans For EA Sports
Posted by Paul Hamilton Categories: Corporate News, Electronic Arts, Sports,
Peter Moore, long known as the public face of Microsoft‘s Xbox division, stepped into his new digs as EA Sports president last week and started off saying he wants EA Sports’ brand to compete in a broader arena than just the video games market, facing off against general sports brands like Nike and ESPN.
Despite selling millions of copies of its flagship titles each year, EA Sports has struggled to expand effectively and EA seems to be banking on Moore to help them widen their reach. “That could mean broadcast sports, sports camps, the ability to license consumer products around the EA Sports brand,” he told the New York Times. Moore is also looking to leverage EA’s technology to create social networking and news sites, all centered around sports and of course the EA Sports name. “I think we have an opportunity to aggregate information and bring it to life with video technologies,” he said.
“If we look at this connected world we’re entering, sports is a sort of social and cultural glue that reaches across the globe,” Moore continues. “There is an opportunity for EA Sports to evolve beyond a games brand to become a true global sports and entertainment brand, and I think we can compete there.”
Read More | New York Times via Level Up
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